Giving priority over DLC and Season Pass content, Ubisoft is bringing The Division patch 1.4 on October 25 with new features, improvements, updates and quite a few bug fixes.
While the entire set of updates, improvements and bug fixes can’t be listed out there, we are presenting a few things for your reference. Ubisoft is introducing World Tiers with the latest update to The Division. Under this feature when you reach level 30, you will be able to select a World Level Tier that controls the level of enemy NPCs encountered and the quality of the loot they drop. You will have four tiers to select from as you progress in levels – Tier 1, Tier 2, Tier 3, and Tier 4.
Quiet a few UI improvements have also been incorporated including player reporting interface for PC users; “mark as junk” option when equipping mods; ability to mark weapon and gear items as “favorites” which locks them in their inventory. Locked items cannot be sold, shared or dismantled; buyback option to vendor’s inventory; ability to recover items they have accidentally sold. There is a Quick Nav option to vendors and menus allowing players to quickly select item types they want to display.
Some of the gameplay changes include time-to-kill enemy NPCs has been lowered; multiple improvements to enemy AI; increase in player ammo capacity by 50 per cent after level 30; the crafting material drops from the Base of Operations will now reward High-End quality after level 30; and removed scavenging from the game among other things. You can find The Division patch notes here.
The Division patch 1.4 is a hefty one and rightly so because Ubisoft has spent a lot of time to deal with a range of things. The patch has been in development for months and the company has taken a whole lot of user feedback into consideration before releasing the patch. The patch has been so important for the company that they assigned it a higher priority than new DLC and even Season Pass content.
From the patch notes it can be found that a huge amount of changes are also being implemented into the activities, loot and reward systems. Gear, weapons, and skills have all also been rebalanced. The patch will also bring with it quite a few bug fixes with hundreds of issues addressed.